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Game Information
Browse Tom Clancy's Rainbow Six 3: Raven Shield files to download full releases, installer, sdk, patches, mods, demos, and media. In Tom Clancy's Rainbow Six 3: Raven Shield, the third installment to the wildly popular Rainbow Six series. Rainbow Six 3 Gold Download Features.
Official Name | Tom Clancy's Rainbow Six 3: Raven Shield |
Version | Full Game |
File Upload | Torrent |
Developer (s) | Ubisoft Montreal |
Publisher (s) | Ubi Soft Entertainment |
Composer (s) | Bill Brown |
Series | Tom Clancy's Rainbow Six |
Engine | Unreal Engine 2.0 |
Platform (s) | PC, Windows |
Release date (s) | March 18, 2003 |
Genre (s) | Tactical shooter |
Mode (s) | Single-player |
Screenshots
Tom Clancy's Rainbow Six 3 Raven Shield for PC Screenshots
Overview
Tom Clancy's Rainbow Six 3 Raven Shield Full PC Game Overview
Tom Clancy's Rainbow Six 3 Raven Shield download free. full Game is a 2003 computer game developed and published by Ubisoft. Released on March 18, 2003, theRainbow Six video game series is based on Tom Clancy's best-selling novel of the same name.
Based on the Unreal Engine 2.0, Raven Shield is a tactical shooter with realistic properties. Raven Shield moved toward mainstream first-person shooters like Counter-Strike, adapting various features absent in previous versions. These included the ability to see one's weapon while in first-person view, many new weapons and upgrades (including larger magazines and sights), and a redesigned multiplayer. Tom Clancy's Rainbow Six 3 Raven Shield Free Download.
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A console version, entitled Rainbow Six 3, was developed for the Xbox, PlayStation 2, andNintendo GameCube. This iteration of the game features the same basic engine, models, textures, and artwork, but with significantly different game mechanics, gameplay, and storyline. A port was also released on Mac OS X on December 19, 2003. Due to the console version's success on the Xbox and the popularity of its subscription-based online multiplayer service, Xbox Live, an Xbox-exclusive semi-sequel was released in 2004 titledRainbow Six 3: Black Arrow. The next full game in the Rainbow Six series, Rainbow Six: Lockdown, was released in 2005.
Plot
In 1945, two high-ranking members of the Nazi-sponsored Ustaše regime in the puppetIndependent State of Croatia manage to escape the country with vast amounts of Croatian Holocaust-era loot, just before Allied troops move into Zagreb and Belgrade with the help ofPartisan troops. Croatia ceases to exist as an independent state, and a new Yugoslavia is created by the Partisans. The two former Croatian officials are nowhere to be found.
Sixty years later, in 2005, elite multinational counter-terrorism task-force Rainbow finds itself investigating a series of attacks by neo-fascist terrorists against South American oil interests and European financial institutions. The squadron is enlisted to ascertain their location and find out who is ultimately behind these incidents. Tom Clancy's Rainbow Six 3 Raven Shield Free Download PC Game.
Rainbow eventually traces the source of the attacks to Argentina, where Croatian-born billionaire businessman Nikola Gospić and far-right Presidential candidate Alvaro Gutierrez are implicated. Rainbow learns that Gospić is an escaped Ustaše official, one of the two men shown escaping with Holocaust loot in the game's opening cutscene. Dying of liver cancer, Gospić plans to leave the world one last legacy of hatred from World War II by using his vast wealth to resurrect global fascism. To this end, he has procured a large stockpile of chemical weapons, including VX nerve gas and blister gas.
Gospić, through his ownership of a meat-packing plant, attempts to contaminate large quantities of beef with VX before shipping it off to dozens of countries across the world. Rainbow foils this scheme by raiding the plant and confiscating the nerve agent before it is allowed to proliferate. Gospić then tries to attack Rio de Janeiro with a blister gas bomb hidden inside a float in the Festa Junina parade. Rainbow launches a final assault on Gospić's operation, preventing the planned attack and killing Gospić himself in the process.
Afterwards, John Clark interrogates the captured Gutierrez and learns the full details of the operation. Gospic's plan was to first buy South American oilfields and then kill hundreds of thousands of people throughout the continent, creating an economic crisis and causing the price of the oilfields to plummet. He would then use the massive oil proceeds to finance a new international Fascist movement, which would then invade each of the former Yugoslavterritories to create a new Greater Croatia under neo-fascist rule, and to finally have his revenge against the Allies for destroying the Ustaše movement. Gutierrez admits that Gospić was financing his presidential campaign in exchange for political protection, referring to him as «a raven picking the bones of an old war», and that he would shield the former Croatian official until his children were ready to fly. However, Gutierrez admits that since Gospić is now dead and he himself is going to jail, none of it matters anymore. Tom Clancy's Rainbow Six 3 Raven Shield for PC.
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Platforms: | PC, Mac |
Publisher: | UbiSoft |
Developer: | UbiSoft Montreal |
Genres: | 3D Shooter / Tactical Shooter |
Release Date: | March 18, 2003 |
Game Modes: | Singleplayer / Multiplayer |
Another round of downing tangos.
UbiSoft passed the creative torch from Red Storm to its developers in Montreal, which could be a cause for concern. What do a bunch of Canadians know about paramilitary operations? Quite a lot, it seems. One of the most pleasant surprises about Rainbow Six 3: Raven Shield is how fitting a follow-up it is to Red Storm’s old series. From the moment you hear that distinctive warble when you press a button in the shell screen, you know you’re in a Rainbow Six game.
Using the Unreal engine’s considerable power to convincingly create real-world locations, the dozen or so maps offer plenty of changes in scenery, although most of them feel like variations of the same design. There’s nothing memorable like the space shuttle gantries or cruise ships from the previous games. There are elaborate character models and animations, but they collapse like sacks of jello courtesy of ragdoll physics. When people get shot in Raven Shield, it appears as if their skeletons have been knocked right out the their bodies. Even so, there’s no denying this is great looking game.
Locked and Loaded
Rainbow 6 Raven Shield
The new weapon models do a wonderful job of finally breathing life into your arsenal, which used to be a bunch of invisible stats behind a reticule. At last the guns are very visual and very visceral, as well as numerous and customizable (with silencers, scopes and whatnot). Both you and your enemies can pack an insane amount of firepower from every category – pistols, SMGs, rifles, machineguns, sniper rifles and shotguns – and they all frightfully simulate the real thing, which is to say they’re very deadly.
But while the guns are impressive as a whole, their sheer number feels superfolous (shoot one sniper rifle and you’ve shot them all). It also eliminates any sense of progression by handing you the entire armory from mission 1, where it could have given a more basic load-out for the humdrum terrorists, then the heavier artillery for more serious threats later in the game. Still, the weapons are at least nicely categorized with stats to tell them apart – you won’t have to guess what differentiates an AK-47 from an AK-74, or which one is better suited for your mission.
There are new less omniscient heartbeat sensors, useless night vision goggles, and useful flashbangs, smoke, and gas grenades. With the fluid movement options, you can lean as an analog movement and open doors in increments. This allows for careful peeking and gratifying tricks like cracking open a door just wide enough to roll in a flashbang grenade.
- Guns are customizable, like attaching ACOG scopes to these MP5 SMGs.
- You can use silent weapons to stealthily clear out an area.
- For a real challenge, turn off the game’s auto-aiming function.
No Planning in the War Room
When it comes down to the actual planning, Rainbow Six tends to err on the side of simplicity. Some of the waypoint orders from Rogue Spear are gone. Without precise control over the details of our plan, there’s a lot of “pray and play”: there’s little you can do but hope the friendly AI gets the drop on the enemy AI. The annoyingly precise AI aiming, a trademark of the series, means you’ll rarely get into extended firefights. Instead, team members can die instantly.
But as a partial solution, it’s now much more viable to play the levels on the fly. As in SWAT 3, there are context sensitive commands based on where you point your cursor. There are only a handful of orders basically restricted to running and gunning, but this lets you command your men as you go. It doesn’t work very well if you’re trying to switch between more than one team and the friendly AI will still do some bewilderingly dumb things. But it’s one of those “about damn time!” features, because it lets you enjoy Raven Shield as a team game without planning through it.
In the end it’s a testament to its core gameplay that Raven Shield can succeed. Firefights are still deadly, the weapons hyper-realistic, and really the game is a good mix of old and new features. And after introducing so many of us to the MP5 with the first Rainbow Six game, it’s about damn time we finally see the thing.
System Requirements: P III 800 Mhz, 128 MB RAM, 32 MB Video, Win98
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